hip.graphics.g2d.spritebatch

Undocumented in source.

Public Imports

hip.api.graphics.batch
public import hip.api.graphics.batch;
Undocumented in source.
hip.api.graphics.color
public import hip.api.graphics.color;
Undocumented in source.
hip.math.vector
public import hip.math.vector;
Undocumented in source.
hip.math.matrix
public import hip.math.matrix;
Undocumented in source.

Members

Classes

HipSpriteBatch
class HipSpriteBatch

The spritebatch contains 2 shaders. One shader is entirely internal, which you don't have any control, this is for actually being able to draw stuff on the screen.

Structs

HipSpriteFragmentUniform
struct HipSpriteFragmentUniform
Undocumented in source.
HipSpriteVertex
struct HipSpriteVertex

This is what to expect in each vertex sent to the sprite batch

HipSpriteVertexUniform
struct HipSpriteVertexUniform
Undocumented in source.

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